Tiny Escape
Tiny Escape is a logic puzzle about freeing colourful TOFTI friends in the right order. Tap a friend and it moves in the direction of its head. If another body lies along that exit line, it cannot leave and you lose a heart. Check more than the nearest neighbour: friends farther along the line can also block the route.
The campaign has 30 levels, from a gentle three-friend introduction to a 70-friend grand finale. Early boards teach directions and move order; later TOFTI designs include rockets, kites, robots, butterflies, stars and bridges. Every layout has a verified complete solution without helpers. There is no time limit. Study the board, open the outer paths and follow the friends that become free inside.
Each level begins with three hearts. Zoom is available from the first level. Paths unlocks at level 4, Hint at 5, Eraser at 8 and Wand at 10. Each helper begins with two charges per page session; changing or restarting a level does not refill them. Hint highlights an available exit. Eraser removes one chosen friend, while Wand frees three friends with clear routes in sequence.
Free everyone to see the victory fireworks. Devices with reduced motion enabled receive a static star celebration instead. The game ends at level 30; use the selector to replay any board. There are no in-game ads, payments or required accounts. Unfinished rounds are not saved, and reloading resets the round. The code, creature artwork and visual effects were made for TOFTI; the campaign includes 22 newly authored TOFTI layouts.
How to play
Click or tap a friend's head or body. It leaves only when the entire line in front of its head is clear. Trying a blocked route costs one of your three hearts. Once everyone is out, select Next level.
Drag to move the board. Use +, − or the slider from the first level. Every level starts with the whole board fitted to the screen. Use Enlarge or + to zoom and drag to explore; Overview restores the full layout. With a keyboard, Tab to a creature button and press Enter or Space. Escape pauses; if the eraser is active, Escape cancels it first.
Paths shows exit directions, not guaranteed open routes. After Hint highlights a friend, select it yourself. Activate Eraser and choose one friend; cancelling with × spends no charge. Wand frees three friends with open exits. Helpers require no payment or advertisements.
Restart resets the current board. All 30 layouts can be selected from Levels. There is no next level after the finale; use Play again or the level selector.